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Computer Graphics Minor

Any scientific problems are associated with some visualization aspects. Virtual reality (VR) integration allows scientists to explore visualization and simulation applications in an immersive virtual environment with enhanced engagement. With the knowledge of computer graphics and programming languages, game engines can be used as implementation platforms for VR-enhanced and non-VR scientific visualization, modeling, and simulation applications. The demand for scientific visualization, modeling, and simulation skills makes this minor a good choice in support of various majors.

Grade Requirements: As a computer science student, you are expected to maintain an overall university GPA ≥2.3. Each computer science course must be completed with a minimum grade ≥C+.

Required Courses
Programming
CSCD 210PROGRAMMING PRINCIPLES I5
CSCD 211PROGRAMMING PRINCIPLES II5
CSCD 240C AND UNIX PROGRAMMING5
Data Structures and Algorithms
CSCD 300DATA STRUCTURES5
Graphics
CSCD 377
377L
INTRODUCTORY COMPUTER GRAPHICS
and INTRODUCTORY COMPUTER GRAPHICS LAB
4
CSCD 470
470L
3D COMPUTER GRAPHICS PRINCIPLES
and 3D COMPUTER GRAPHICS PRINCIPLES LAB
4
CSCD 477
477L
VIRTUAL REALITY WITH COMPUTER GRAPHICS AND GAME ENGINES
and VIRTUAL REALITY WITH COMPUTER GRAPHICS AND GAME ENGINES LAB
4
Total Credits32
Students who earn a Computer Graphics Minor at EWU should be able to:
  • model and visualize any scientific problems or results using the knowledge of computer graphics and programming languages;
  • develop VR applications that allow students to explore scientific visualization and simulation applications in an immersive virtual environment with enhanced engagement;
  • use game engines as implementation platforms for scientific visualization, modeling, and simulation of VR-enhanced and non-VR applications.