inside.ewu.edu

Computer Science, Master of Science (MS)

The Master’s Program in Computer Science has been designed to provide opportunities for professional growth in this rapidly changing field. The program strives to provide a balance between practical applications-oriented content and a theoretical framework for continued learning.

Required Core–this coursework provides core knowledge in the areas of algorithms, software engineering, and research methods.
CSCD 501ADVANCED ALGORITHMS5
CSCD 524
524L
ADVANCED SOFTWARE ENGINEERING
and ADVANCED SOFTWARE ENGINEERING LAB
4
CYBR 515RESEARCH METHODS AND COLLOQUIUM4
Electives–choose five courses–at least two must be at the 500-level20
Note: This coursework provides the student an opportunity to take courses specialized to their particular area(s) of interest. Any 400-level or non-CSCD course must be approved by the CSCD graduate coordinator or the student’s graduate committee chair. CSCD 695 cannot be used to satisfy any portion of these elective requirements. CSCD 539 may apply more than once, provided distinct topics are studied. CSCD 595 may only be applied as a single elective.
Thesis or Project
Note: The student is expected to expand their knowledge with a published thesis or to apply their knowledge to a significant project. Projects may be work-related. The thesis or project is defended in a final oral examination of the student’s work.
CSCD 600THESIS (1-16 variable credit)16
or CSCD 601 RESEARCH REPORT
Total Credits49
Approved Electives
CSCD 527
527L
MODERN DATABASE SYSTEMS
and MODERN DATABASE SYSTEMS LAB
4
CSCD 529
529L
DATA MINING
and DATA MINING LAB
4
CSCD 530
530L
BIG DATA ANALYTICS
and BIG DATA ANALYTICS LAB
4
CSCD 539TOPICS IN COMPUTER SCIENCE4
CSCD 545
545L
GPU COMPUTING
and GPU COMPUTING LAB
4
CSCD 567
567L
CLOUD FOUNDATION AND PROGRAMMING
and CLOUD FOUNDATION AND PROGRAMMING LAB
4
CSCD 570
570L
3D COMPUTER GRAPHICS PRINCIPLES
and 3D COMPUTER GRAPHICS PRINCIPLES LAB
4
CSCD 573
573L
DATA VISUALIZATION
and DATA VISUALIZATION LAB
4
CSCD 574
574L
GAME DESIGN AND DEVELOPMENT 1
and GAME DESIGN AND DEVELOPMENT 1 LAB
4
CSCD 575
575L
GAME DESIGN AND DEVELOPMENT 2
and GAME DESIGN AND DEVELOPMENT 2 LAB
4
CSCD 577
577L
VIRTUAL REALITY WITH COMPUTER GRAPHICS AND GAME ENGINES
and VIRTUAL REALITY WITH COMPUTER GRAPHICS AND GAME ENGINES LAB
4
CSCD 580
580L
INTELLIGENT SYSTEMS
and INTELLIGENT SYSTEMS LAB
4
CSCD 583
583L
MODELING AND SIMULATION
and MODELING AND SIMULATION LAB
4
CSCD 584
584L
MACHINE LEARNING
and MACHINE LEARNING LAB
4
CSCD 585
585L
DEEP LEARNING
and DEEP LEARNING LAB
4

Plan of Study

Courses could be offered in different terms, checking with the academic department is paramount in keeping an individual plan current.

First Year
Fall QuarterCreditsWinter QuarterCreditsSpring QuarterCredits
CYBR 5154CSCD 5015CSCD 524
524L
4
Computer Science Elective14Computer Science Elective14Computer Science Elective14
 8 9 8
Second Year
Fall QuarterCreditsWinter QuarterCreditsSpring QuarterCredits
CSCD 600 or 6014CSCD 600 or 6014CSCD 600 or 6018
Computer Science Elective14Computer Science Elective14 
 8 8 8
Total Credits 49
1

Electives–choose five courses–at least two must be at the 500-level. This coursework provides the student an opportunity to take courses specialized to their particular area(s) of interest. Any 400-level or non-CSCD course must be approved by the CSCD graduate coordinator or the student’s graduate committee chair. CSCD 695 cannot be used to satisfy any portion of these elective requirements. CSCD 539 may apply more than once, provided distinct topics are studied. CSCD 595 may only be applied as a single elective.

Students who earn an MS in Computer Science from EWU should be able to:

  • analyze a complex computing problem and to apply principles of computing and other relevant disciplines to identify solutions;
  • apply computer science theory and software development fundamentals to produce computing-based solutions;
  • communicate effectively in a variety of professional contexts.